Monthly Archives: September 2012

Topcoder: SRM 209 Div1 300pt MedalTable

I haven’t coded at work these days, and it’s a bit worrisome. Afraid my programming skills are going down the tube so I’m doing Topcoder problems (again) to brush up. And dam problem I know I could’ve done easy last … Continue reading

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Linux Qt: Boxes demo gluPerspective

I was compiling the Linux Qt Demo: Boxes for Qt4.8.1 and ran into these errors. Here’s how I fixed them: /home/mfang/dev/QtSDK/Demos/4.7/boxes/qtbox.cpp:329: error: ‘gluPerspective’ was not declared in this scope In qtbox.cpp and scene.cpp add: #include “GL/glu.h” Explanation: According to the … Continue reading

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BeagleBoard: Hot multi-OS switching

Saw this company, Always Innovating, that’s doing something pretty awesome with the OS. Pretty envious because that I’m trying to accomplish in the long term. Always Innovating OS  

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Linux: Finding OpenGL version

Had to look through lots of webpages for this for a pretty simple problem. All you need is this: glxinfo | grep version May need to install: sudo apt-get install mesa-utils Src: http://en.wikibooks.org/wiki/OpenGL_Programming/Installation/Linux

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